3D Art Generalist
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We’re on the lookout for a highly motivated 3D Art Generalist with experience working with Unity Engine. You will play a critical role in implementing our extensive library of assets into the game, creating weapon assets from concept to completion, and bridging any gaps in our 3D art pipeline. Collaborate closely with artists, designers, and programmers to ensure seamless integration of visual elements within the game environment.
RESPONSIBILITIES
- Design and integrate 3D assets into Unity, ensuring they are optimized and function correctly within the game engine.
- Develop high-quality weapon models from concept art, including modeling, texturing, and implementation.
- Identify and address any gaps in the 3D art pipeline, proposing and implementing solutions to improve workflow efficiency.
- Work closely with the art director and team members to maintain a consistent visual style and meet technical requirements.
- Utilize Unity’s features effectively, including materials, shaders, and animation systems.
- Ensure all assets meet the highest quality standards.
- Continuously strive to improve workflows, pipelines, and ways to work.
QUALIFICATIONS
- Strong proficiency in Unity engine, particularly in asset implementation and optimization.
- Proficient in industry-standard 3D modeling software (e.g., Maya, Substance Designer, Blender).
- Solid skills in texturing, UV mapping, and shader development.
- Familiarity with 3D art pipelines and the ability to streamline processes.
- Familiarity with version control systems like Git.
- A self-starter with a relentless drive to make Engines of Fury the best game it can be.
- Excellent communication skills and the ability to collaborate effectively within a diverse team.
Benefits working with us
- Competitive salary starting from 1500 EUR NET (based on skills and experience).
- Additional milestone-based bonuses.
- Team token bonus package.
- Unique chance to work on a high-value PC Game Project with experienced, well known industry peers.
- You will have real impact on the direction and features of the game.
- A frictionless work environment free of bureaucratic nonsense.
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