3D Character Artist

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We’re seeking a highly motivated 3D Character Artist with a strong technical art background. You will be instrumental in creating character armor, hairstyles, faces, and overhauling our current body systems. Your expertise will elevate the visual quality of our characters and ensure they are optimized for performance within Unity.

RESPONSIBILITIES

  • Model high-quality 3D characters, including armor, hair, and facial features, from concept to final implementation.
  • Lead the redevelopment of our existing character body systems, improving rigging, skinning, and overall appearance.
  • Integration of characters in engine, troubleshoot rendering and shader issues and balance textures.
  • Identify gaps in our 3D character pipeline and implement solutions to streamline workflows.
  • Work closely with animators, riggers, and programmers to ensure characters meet both artistic vision and technical requirements.
  • Own and deliver large and complex areas of character art.

QUALIFICATIONS

  • Expert knowledge of Unity engine, specifically in character implementation and optimization.
  • Proficiency in industry-standard 3D modeling software (e.g., Blender, ZBrush, Substance Painter).
  • Strong understanding of rigging, skinning, and character deformation systems.
  • Experience working with 3D character art for video games, with a portfolio showcasing both technical and artistic skills.
  • Ability to troubleshoot and resolve technical issues related to character assets.
  • A self-starter with a relentless drive to create outstanding and technically sound characters.
  • A team player who thrives on collaboration and sharing ideas
  • Familiarity with version control systems like Git.

Benefits working with us

  • Competitive salary starting from 1400 EUR NET (based on skills and experience).
  • Additional milestone-based bonuses.
  • Team token bonus package.
  • Unique chance to work on a high-value PC Game Project with experienced, well known industry peers.
  • You will have real impact on the direction and features of the game.
  • A frictionless work environment free of bureaucratic nonsense.
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