Game Designer

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We’re seeking a highly motivated Game Designer with exceptional skills in Unity, great understanding of game balance and level design. You’ll play a pivotal role in shaping the core gameplay of Engines of Fury, working closely with a talented team of designers, artists, and programmers to bring our vision to life.

RESPONSIBILITIES

  • Suggest, design and implement new game systems.
  • Create and maintain design documentation, including feature metrics, specification and guidelines.
  • Design new interior and exterior locations ensuring the most engaging PvPvE experiences.
  • Maintain the current game databases and create new ones.
  • Work closely with multidiscipline teams to ensure features are implemented according to spec.
  • Bring fresh ideas to the table and solve complex design challenges with creativity and efficiency.
  • Advocate for the player’s experience in all design decisions, ensure they always come first.

QUALIFICATIONS

  • Experience working with the Unity editor.
  • Deep understanding of weapon mechanics and how they influence gameplay.
  • Proven experience in crafting levels focusing on PvPvE interactions.
  • Strong skills in using either Google Sheets or Microsoft Excel for balancing and in-game data management.
  • A self-starter attitude with a relentless drive to continuously improve the game itself.
  • Excellent communication skills and the ability to collaborate effectively within a diverse team.

Benefits working with us

  • Competitive salary starting from 1400 EUR NET (based on skills and experience).
  • Additional milestone-based bonuses.
  • Team token bonus package.
  • Unique chance to work on a high-value PC Game Project with experienced, well known industry peers.
  • You will have real impact on the direction and features of the game.
  • A frictionless work environment free of bureaucratic nonsense.
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